DiagramRenderPass enum

Document paint passes, in order. Every renderer (canvas, PNG, SVG and minimap) paints a scene as these passes so output formats cannot drift.

Content is each element's own body in scene order. Borders, connector markers (arrowheads and bundle badges), connector labels and ports overlay all content, in that order.

Inheritance
Available extensions

Values

content → const DiagramRenderPass
borders → const DiagramRenderPass
connectorMarkers → const DiagramRenderPass
connectorLabels → const DiagramRenderPass
ports → const DiagramRenderPass

Properties

hashCode → int
The hash code for this object.
no setterinherited
index → int
A numeric identifier for the enumerated value.
no setterinherited
name → String

Available on Enum, provided by the EnumName extension

The name of the enum value.
no setter
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited

Constants

values → const List<DiagramRenderPass>
A constant List of the values in this enum, in order of their declaration.