UISvgAssetIcon class
Renders an SVG asset using a lightweight custom painter.
The SVG file must be declared in the host app's or this package's
pubspec.yaml assets. Social brand icons ship under
packages/vvk_ui_kit/assets/icons/social/.
Example:
UISvgAssetIcon(
assetPath: 'assets/icons/home.svg',
size: 32,
color: Colors.blue,
)
Capabilities & limitations
This is a lightweight SVG renderer built on the kit's own path parser —
not a full flutter_svg replacement.
It is tuned for simple, single-color icons (paths + basic shapes) such as
brand/monochrome glyphs. Complex SVGs — gradients, masks, filters, embedded
images, text nodes, or multi-color artwork — may render incorrectly or not
at all.
Choosing a renderer:
UISvgAssetIcon— simple, uniformly tinted icons where you want zero extra dependencies.UIImage+UIImageScope— everything else. Wire aflutter_svg(orcached_network_image) builder throughUIImageScopesoUIImagehandles complex/remote SVGs, caching, and error states consistently.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatelessWidget
- UISvgAssetIcon
Constructors
- UISvgAssetIcon({Key? key, required String assetPath, double size = 24, Color? color})
-
Creates a UISvgAssetIcon.
const
Properties
- assetPath → String
-
Path to the SVG asset in the host application.
final
- color → Color?
-
Color to tint the SVG path.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- size → double
-
Width and height of the icon.
final
Methods
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
override
-
createElement(
) → StatelessElement -
Creates a StatelessElement to manage this widget's location in the tree.
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited