connectedInterface property
VSOutputData?
get
connectedInterface
The currently connected interface of this input
Returns null if no interface is connected
Implementation
VSOutputData? get connectedInterface => _connectedInterface;
set
connectedInterface
(VSOutputData? data)
Implementation
set connectedInterface(VSOutputData? data) {
if (data == null || acceptInput(data)) {
_connectedInterface = data;
nodeData?.onUpdatedConnection?.call(this);
}
}