HandGesture enum
Semantic gestures recognized from tracked hands.
Values
- pinchStart → const HandGesture
-
Pinch started (thumb+index together) — the VR "click".
- pinchEnd → const HandGesture
-
Pinch released.
- fist → const HandGesture
-
Closed fist — "back" / cancel.
- flatHand → const HandGesture
-
Open flat hand — locomotion modifier / stop.
- point → const HandGesture
-
Index pointing — ray-cast aiming.
- thumbsUp → const HandGesture
-
Thumbs up — confirm.
- victory → const HandGesture
-
Victory sign — secondary action.
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- index → int
-
A numeric identifier for the enumerated value.
no setterinherited
- name → String
-
Available on Enum, provided by the EnumName extension
The name of the enum value.no setter - runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
-
values
→ const List<
HandGesture> - A constant List of the values in this enum, in order of their declaration.