setVolume method

Future<void> setVolume(
  1. double volume
)

Set player volume from 0 to 1

Implementation

Future<void> setVolume(double volume) async {
  try {
    await _channel.invokeMethod('setVolume', {'volume': volume});
  } on PlatformException catch (e) {
    if (kDebugMode) {
      print('${e.code}: ${e.message}');
    }
  }
}