VirtualNode class abstract
- Mixed-in types
- Implementers
Constructors
-
VirtualNode(int rootId, int id, int pid, int index, RenderContext<
LoadInstanceContext> _renderContext)
Properties
- childCount → int
-
no setter
-
context
→ RenderContext<
LoadInstanceContext> -
no setter
- dirty ↔ bool
-
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- id → int
-
final
- index → int
-
final
- nativeGestureDispatcher ↔ NativeGestureDispatcher
-
getter/setter pair
- parent → VirtualNode?
-
no setter
- pid → int
-
final
- provider → MethodPropProvider
-
no setteroverride
- rootId → int
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
addChildAt(
VirtualNode child, int index) → void -
getChildAt(
int index) → VirtualNode? -
markDirty(
) → void -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
onDelete(
) → void -
removeChild(
VirtualNode child) → void -
resetChildIndex(
VirtualNode child, int index) → void -
setGestureType(
GestureType type, bool flag) → void -
toString(
) → String -
A string representation of this object.
inherited
-
updateEvent(
EventHolder holder) → void
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited