MemoryPressureLevel enum

Categorizes system memory pressure into actionable levels.

The video pool uses this to decide how aggressively to reclaim player instances and evict cached data.

Inheritance
Available extensions

Values

normal → const MemoryPressureLevel

Plenty of memory available. Operate normally.

warning → const MemoryPressureLevel

Memory is getting tight. Stop preloading, evict disk cache.

critical → const MemoryPressureLevel

Memory is critically low. Release idle players immediately.

terminal → const MemoryPressureLevel

Imminent OOM. Emergency disposal of ALL non-primary players.

Properties

hashCode int
The hash code for this object.
no setterinherited
index int
A numeric identifier for the enumerated value.
no setterinherited
name String

Available on Enum, provided by the EnumName extension

The name of the enum value.
no setter
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Constants

values → const List<MemoryPressureLevel>
A constant List of the values in this enum, in order of their declaration.