mapEventToState method

  1. @override
Stream<MeState> mapEventToState(
  1. MeEvent event
)

@Deprecated - Use on

Must be implemented when a class extends Bloc. mapEventToState is called whenever an event is added and is responsible for converting that event into a new state. mapEventToState can yield zero, one, or multiple states for an event.

Implementation

@override
Stream<MeState> mapEventToState(
  MeEvent event,
) async* {
  if (event is MeSetWebcamInProgress) {
    yield* _mapMeSetWebCamInProgressToState(event);
  }
  if (event is MePresenterModeAddConsumer) {
    yield* _mapMePresenterAddConsumerToState(event);
  }
  if (event is MePresenterModeRemoveConsumer) {
    yield* _mapMePresenterRemoveConsumerToState(event);
  }
}