ResolvedPathNode class
A path node that has its bounds fully computed.
This should only be constructed from a PathNode
in a ResolvingVisitor.
Constructors
- ResolvedPathNode({required Paint paint, required Rect bounds, required Path path})
- Create a new ResolvedPathNode.
Properties
- bounds → Rect
-
The bounds estimate for the current path.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- paint → Paint
-
The paint for the current path node.
final
- path → Path
-
The path to be drawn.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
accept<
S, V> (Visitor< S, V> visitor, V data) → S -
Accept a
Visitor
implementation. -
applyAttributes(
SvgAttributes newAttributes, {bool replace = false}) → Node -
Creates a new compatible new node with attribute inheritence.
inherited
-
concatTransform(
AffineMatrix currentTransform) → AffineMatrix -
Subclasses that have additional transformation information will
concatenate their transform to the supplied
currentTransform
.inherited -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
-
visitChildren(
NodeCallback visitor) → void -
Calls
visitor
for each child node of this parent group.
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited