ResolvedMaskNode class
A mask node with child and mask fully resolved.
This should only be constructed from a MaskNode
in a ResolvingVisitor.
Constructors
- ResolvedMaskNode({required Node child, required Node mask, required BlendMode? blendMode})
- Create a new ResolvedMaskNode.
Properties
- blendMode → BlendMode?
-
The blend mode to apply when saving a layer for the mask, if any.
final
- child → Node
-
The child of this mask layer.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- mask → Node
-
The child to apply as a mask.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
accept<
S, V> (Visitor< S, V> visitor, V data) → S -
Accept a
Visitor
implementation. -
applyAttributes(
SvgAttributes newAttributes, {bool replace = false}) → Node -
Creates a new compatible new node with attribute inheritence.
inherited
-
concatTransform(
AffineMatrix currentTransform) → AffineMatrix -
Subclasses that have additional transformation information will
concatenate their transform to the supplied
currentTransform
.inherited -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
-
visitChildren(
NodeCallback visitor) → void -
Calls
visitor
for each child node of this parent group.
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited