Gradient class abstract
A shading program to apply to a Paint. Implemented in LinearGradient and RadialGradient.
- Implementers
- Annotations
-
- @immutable
Properties
-
colors
→ List<
Color> ? -
The colors to blend from the start to end points.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- id → String
-
The reference identifier for this gradient.
final
-
offsets
→ List<
double> ? -
The positions to apply colors to. Must be the same length as colors.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- tileMode → TileMode?
-
Specifies the meaning of
from
andto
.final - transform → AffineMatrix?
-
The transform, if any, to apply to the gradient.
final
- unitMode → GradientUnitMode?
-
Whether the coordinates in this gradient should be transformed by the
space this object occupies or by the root bounds.
final
Methods
-
applyBounds(
Rect bounds, AffineMatrix transform) → Gradient - Apply the bounds and transform the shader.
-
applyProperties(
Gradient ref) → Gradient - Creates a new gradient
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited