TextPosition class
A description of how to update the current text position.
If reset is true, this update discards the previous current text position. Otherwise, it appends to the previous text position.
- Annotations
-
- @immutable
Constructors
- TextPosition({double? x, double? y, double? dx, double? dy, bool reset = false, AffineMatrix? transform})
-
See TextPosition.
const
Properties
- dx → double?
-
The horizontal axis coordinate to add to the current text position.
final
- dy → double?
-
The vertical axis coordinate to add to the current text position.
final
- hashCode → int
-
The hash code for this object.
no setteroverride
- reset → bool
-
If true, reset the current text position using x and y.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- transform → AffineMatrix?
-
A transform applied to the rendered font.
final
- x → double?
-
The horizontal axis coordinate for the current text position.
final
- y → double?
-
The vertical axis coordinate for the current text position.
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
override