VectorGraphicsBuffer class
Write-only buffer for incrementally building a ByteData instance.
A VectorGraphicsBuffer instance can be used only once. Attempts to reuse will result in StateErrors being thrown.
The byte order used is Endian.little throughout.
Constructors
- VectorGraphicsBuffer()
- Creates an interface for incrementally building a ByteData instance.
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
done(
) → ByteData - Finalize and return the written ByteData.
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited