ValorantClient class
Constructors
- ValorantClient(UserDetails _userDetails, {Callback callback = const Callback()})
- Default constructor of ValorantClient
Properties
- assetInterface ↔ AssetInterface
-
This interface wraps over all riot asset specific requests.
getter/setter pair
- callback → Callback
-
Callback's are containers for functions which are called on an event such as on an error during a request process etc. They help to know what error occured and where it occured.
final
-
getAuthorizationHeaders
→ Map<
String, dynamic> -
Gets the headers which helps to authorize a request to RIOT Valorant API.
no setter
- hashCode → int
-
The hash code for this object.
no setterinherited
- isInitialized → bool
-
Returns true only if this instance is authorized and completed its startup process
no setter
- matchInterface ↔ MatchInterface
-
This interface wraps over all match specific requests.
getter/setter pair
- playerInterface ↔ PlayerInterface
-
This interface wraps over all player specific requests.
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- sessionValidityInHours → int
-
The validity period of this authenticated session.
no setter
- userPuuid → String
-
PUUID of the logged in User
no setter
- userRegion → Region
-
Region of logged in User
no setter
Methods
-
executeGenericRequest<
T extends ISerializable< (T> >{required T typeResolver, required HttpMethod method, required Uri uri, dynamic body}) → Future< T?> - Executes a generic request with authentication to the specified Uri with specified HttpMethod and with the specified body (if any)
-
executeRawRequest(
{required HttpMethod method, required Uri uri, dynamic body}) → Future - Executes a raw request with authentication to the specified Uri with specified HttpMethod and with the specified body (if any)
-
init(
bool handleSessionAutomatically) → Future< bool> - Initializes the client by authorizing the user with the constructor supplied UserDetails
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited