VBadge class

A badge widget that displays status indicators or labels with different visual styles.

VBadge wraps widgets to display them as status badges with predefined color variants. It supports four semantic variants: info (blue), warning (orange), danger (red), and success (green). This component is commonly used to indicate status, priority, or categorization.

The widget uses VBadgeVariant enum for configuration:

  • info: Primary blue badge for informational content
  • warning: Secondary orange badge for warnings
  • danger: Red destructive badge for errors or critical items
  • success: Green outline badge for successful states

Parameters:

  • child: The widget to display within the badge
  • variant: The visual style variant for the badge (defaults to VBadgeVariant.info)
  • icon: Optional icon to display before the child widget

Example:

VBadge(
  variant: VBadgeVariant.success,
  child: Text('Active'),
)

Example with icon:

VBadge(
  variant: VBadgeVariant.warning,
  icon: VIcon.warning,
  child: Text('Attention Required'),
)
Inheritance

Constructors

VBadge({Key? key, required Widget child, VBadgeVariant variant = VBadgeVariant.info, VIcon? icon})
const

Properties

child Widget
final
hashCode int
The hash code for this object.
no setterinherited
icon VIcon?
final
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
variant VBadgeVariant
final

Methods

build(BuildContext context) Widget
Describes the part of the user interface represented by this widget.
override
createElement() StatelessElement
Creates a StatelessElement to manage this widget's location in the tree.
inherited
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited