VBadge class
A badge widget that displays status indicators or labels with different visual styles.
VBadge wraps widgets to display them as status badges with predefined color variants. It supports four semantic variants: info (blue), warning (orange), danger (red), and success (green). This component is commonly used to indicate status, priority, or categorization.
The widget uses VBadgeVariant enum for configuration:
- info: Primary blue badge for informational content
- warning: Secondary orange badge for warnings
- danger: Red destructive badge for errors or critical items
- success: Green outline badge for successful states
Parameters:
- child: The widget to display within the badge
- variant: The visual style variant for the badge (defaults to VBadgeVariant.info)
- icon: Optional icon to display before the child widget
Example:
VBadge(
variant: VBadgeVariant.success,
child: Text('Active'),
)
Example with icon:
VBadge(
variant: VBadgeVariant.warning,
icon: VIcon.warning,
child: Text('Attention Required'),
)
- Inheritance
Constructors
- VBadge({Key? key, required Widget child, VBadgeVariant variant = VBadgeVariant.info, VIcon? icon})
-
const
Properties
- child → Widget
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- icon → VIcon?
-
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- variant → VBadgeVariant
-
final
Methods
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
override
-
createElement(
) → StatelessElement -
Creates a StatelessElement to manage this widget's location in the tree.
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited