NumeralSystems class
- Inheritance
-
- Object
- Property<
NUMERAL_SYSTEMS, String> - NumeralSystems
Constructors
- NumeralSystems({dynamic name})
- Class for numeralSystems conversions, e.g. if you want to convert 10 (decimal) in binary:
Properties
- binary → Unit
-
no setter
-
conversionTree
↔ ConversionNode<
NUMERAL_SYSTEMS> -
getter/setter pair
- decimal → Unit
-
no setter
- hashCode → int
-
The hash code for this object.
no setterinherited
- hexadecimal → Unit
-
no setter
- name ↔ dynamic
-
The name of the Property. If it is not a custom Property is one of the
values of PROPERTY.
getter/setter pairinherited
- octal → Unit
-
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- size ↔ int
-
The size of the Property, i.e. the number of the Units that belong to
that Property.
getter/setter pairinherited
Methods
-
convert(
NUMERAL_SYSTEMS name, String? value) → void -
Converts a unit with a specific name (e.g. NUMERAL_SYSTEMS.decimal) and value to all other units
override
-
getAll(
) → List< Unit> -
Returns all the units converted with prefixes
override
-
getUnit(
NUMERAL_SYSTEMS name) → Unit -
Returns the Unit with the corresponding name
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
-
mapSymbols
→ const Map<
NUMERAL_SYSTEMS, String>