ActionButton class
A wrapper of Material buttons, that manages a state of an action which is performed on the button click, and updates the button content to display the progress state of the action.
The buttonType property defines the underlying Material button widget - TextButton, ElevatedButton or OutlinedButton. The ActionButton supports all attributes of those button widgets.
A function provided in the action attribute, is called when user click the button. This function must return Future. During performing the action, the progressView is displayed as a button child. When it is not specified, the ProgressUic widget is shown.
ActionButton provides callbacks for action states:
- onActionStarted is called immediately after clicking the button, before the action is started,
- onActionCompleted is called when the action is successfully completed,
- onActionError is called if the action finished with error.
See also:
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- ActionButton
Constructors
-
ActionButton({Key? key, required Future<
void> action(), bool autofocus = false, ActionButtonType buttonType = ActionButtonType.text, required Widget child, Clip clipBehavior = Clip.none, FocusNode? focusNode, VoidCallback? onActionCompleted, void onActionError(Object? error)?, VoidCallback? onActionStarted, Widget? progressView, ButtonStyle? style}) -
const
Properties
-
action
→ Future<
void> Function() -
An action, that is performed on button pressed.
final
- autofocus → bool
-
final
-
Defines the underlying Material button widget.
final
- child → Widget
-
final
- clipBehavior → Clip
-
final
- focusNode → FocusNode?
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- onActionCompleted → VoidCallback?
-
A callback that is called when the action is successfully completed.
final
- onActionError → void Function(Object? error)?
-
A callback that is called when the action is finished with error.
final
- onActionStarted → VoidCallback?
-
A callback that is called immediately after the button is pressed,
before starting the action.
final
- progressView → Widget?
-
A custom view, that is displayed as a button child when the action is
in progress.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- style → ButtonStyle?
-
final
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → _ActionButtonState -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited