ANGLEInstancedArrays class
The ANGLE_instanced_arrays extension is part of the WebGL API and allows to draw the same object, or groups of similar objects multiple times, if they share the same vertex data, primitive count and type.
- Available extensions
- Annotations
-
- @JS('ANGLE_instanced_arrays')
- @staticInterop
- @anonymous
Constructors
Properties
- drawArraysInstancedANGLE ↔ void Function(num, num, num, num)
-
Available on ANGLEInstancedArrays, provided by the ANGLEInstancedArrays$Typings extension
getter/setter pair - drawElementsInstancedANGLE ↔ void Function(num, num, num, num, num)
-
Available on ANGLEInstancedArrays, provided by the ANGLEInstancedArrays$Typings extension
getter/setter pair - hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- vertexAttribArrayDivisorAngle → num
-
Available on ANGLEInstancedArrays, provided by the ANGLEInstancedArrays$Typings extension
no setter - vertexAttribDivisorANGLE ↔ void Function(num, num)
-
Available on ANGLEInstancedArrays, provided by the ANGLEInstancedArrays$Typings extension
getter/setter pair
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Properties
- vertexAttribArrayDivisorAngle → num
-
no setter