isFramebuffer property

bool Function([WebGLFramebuffer?]) get isFramebuffer

Implementation

_i2.bool Function([_i3.WebGLFramebuffer?]) get isFramebuffer =>
    ([_i3.WebGLFramebuffer? p0]) => _i4.callMethod(
          _i4.getProperty(
            this,
            'isFramebuffer',
          ),
          r'call',
          [
            this,
            p0 ?? _i6.undefined,
          ],
        );
set isFramebuffer (bool value([WebGLFramebuffer?]))

Implementation

set isFramebuffer(_i2.bool Function([_i3.WebGLFramebuffer?]) value) {
  _i4.setProperty(
    this,
    'isFramebuffer',
    _i4.allowInterop(value),
  );
}