getShaderParameter property

dynamic Function(WebGLShader, num) get getShaderParameter

Implementation

_i2.dynamic Function(
  _i3.WebGLShader,
  _i2.num,
) get getShaderParameter => (
      _i3.WebGLShader p0,
      _i2.num p1,
    ) =>
        _i4.callMethod(
          _i4.getProperty(
            this,
            'getShaderParameter',
          ),
          r'call',
          [
            this,
            p0,
            p1,
          ],
        );
set getShaderParameter (dynamic value(WebGLShader, num))

Implementation

set getShaderParameter(
    _i2.dynamic Function(
      _i3.WebGLShader,
      _i2.num,
    ) value) {
  _i4.setProperty(
    this,
    'getShaderParameter',
    _i4.allowInterop(value),
  );
}