OESVertexArrayObject$Typings extension

on

Properties

bindVertexArrayOES ↔ void Function([WebGLVertexArrayObjectOES?])
getter/setter pair
createVertexArrayOES WebGLVertexArrayObjectOES? Function()
getter/setter pair
deleteVertexArrayOES ↔ void Function([WebGLVertexArrayObjectOES?])
getter/setter pair
isVertexArrayOES bool Function([WebGLVertexArrayObjectOES?])
getter/setter pair
vertexArrayBindingOes num
no setter