GamepadHapticActuator$Typings extension
Properties
-
playEffect
↔ Future<
GamepadHapticsResult> Function(GamepadHapticEffectType, [GamepadEffectParameters?]) -
getter/setter pair
-
reset
↔ Future<
GamepadHapticsResult> Function() -
getter/setter pair
- type → GamepadHapticActuatorType
-
MDN Reference
no setter