GainNode constructor

GainNode(
  1. BaseAudioContext context, [
  2. GainOptions? options
])

Implementation

factory GainNode(
  _i3.BaseAudioContext context, [
  _i3.GainOptions? options,
]) =>
    _i4.callConstructor(
      _declaredGainNode,
      [
        context,
        options ?? _i6.undefined,
      ],
    );