CanvasDrawPath$Typings extension

on

Properties

beginPath ↔ void Function()
getter/setter pair
clip → ({void Function([CanvasFillRule? fillRule]) $1, void Function(Path2D path, [CanvasFillRule? fillRule]) $2})
Overload accessor: $1, $2
no setter
fill → ({void Function([CanvasFillRule? fillRule]) $1, void Function(Path2D path, [CanvasFillRule? fillRule]) $2})
Overload accessor: $1, $2
no setter
isPointInPath → ({bool Function(num x, num y, [CanvasFillRule? fillRule]) $1, bool Function(Path2D path, num x, num y, [CanvasFillRule? fillRule]) $2})
Overload accessor: $1, $2
no setter
isPointInStroke → ({bool Function(num x, num y) $1, bool Function(Path2D path, num x, num y) $2})
Overload accessor: $1, $2
no setter
stroke → ({void Function() $1, void Function(Path2D path) $2})
Overload accessor: $1, $2
no setter