Animation$Typings extension

on

Properties

addEventListener → ({void Function<K$>(AnimationEventMap<K$> type, dynamic listener(K$), [Object? options]) $1, void Function(String type, Object listener, [Object? options]) $2})
Overload accessor: $1, $2
no setter
cancel ↔ void Function()
getter/setter pair
commitStyles ↔ void Function()
getter/setter pair
currentTime Object?
MDN Reference
getter/setter pair
effect AnimationEffect?
MDN Reference
getter/setter pair
finish ↔ void Function()
getter/setter pair
finished Future<Animation>
MDN Reference
no setter
id String
MDN Reference
getter/setter pair
oncancel ↔ (dynamic Function(AnimationPlaybackEvent)?)
MDN Reference
getter/setter pair
onfinish ↔ (dynamic Function(AnimationPlaybackEvent)?)
MDN Reference
getter/setter pair
onremove ↔ (dynamic Function(Event)?)
MDN Reference
getter/setter pair
pause ↔ void Function()
getter/setter pair
pending bool
MDN Reference
no setter
persist ↔ void Function()
getter/setter pair
play ↔ void Function()
getter/setter pair
playbackRate num
MDN Reference
getter/setter pair
playState AnimationPlayState
MDN Reference
no setter
ready Future<Animation>
MDN Reference
no setter
removeEventListener → ({void Function<K$>(AnimationEventMap<K$> type, dynamic listener(K$), [Object? options]) $1, void Function(String type, Object listener, [Object? options]) $2})
Overload accessor: $1, $2
no setter
replaceState AnimationReplaceState
MDN Reference
no setter
reverse ↔ void Function()
getter/setter pair
startTime Object?
MDN Reference
getter/setter pair
timeline AnimationTimeline?
MDN Reference
getter/setter pair
updatePlaybackRate ↔ void Function(num)
getter/setter pair