Animation$Typings extension
Properties
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addEventListener
→ ({void Function<K$>(AnimationEventMap<K$> type, dynamic listener(K$), [Object? options]) $1, void Function(String type, Object listener, [Object? options]) $2})
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Overload accessor: $1, $2
no setter
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cancel
↔ void Function()
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getter/setter pair
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commitStyles
↔ void Function()
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getter/setter pair
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currentTime
↔ Object?
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MDN Reference
getter/setter pair
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effect
↔ AnimationEffect?
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MDN Reference
getter/setter pair
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finish
↔ void Function()
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getter/setter pair
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finished
→ Future<Animation>
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MDN Reference
no setter
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id
↔ String
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MDN Reference
getter/setter pair
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oncancel
↔ dynamic Function(AnimationPlaybackEvent)?
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MDN Reference
getter/setter pair
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onfinish
↔ dynamic Function(AnimationPlaybackEvent)?
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MDN Reference
getter/setter pair
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onremove
↔ dynamic Function(Event)?
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MDN Reference
getter/setter pair
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pause
↔ void Function()
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getter/setter pair
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pending
→ bool
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MDN Reference
no setter
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persist
↔ void Function()
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getter/setter pair
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play
↔ void Function()
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getter/setter pair
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playbackRate
↔ num
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MDN Reference
getter/setter pair
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playState
→ AnimationPlayState
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MDN Reference
no setter
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ready
→ Future<Animation>
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MDN Reference
no setter
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removeEventListener
→ ({void Function<K$>(AnimationEventMap<K$> type, dynamic listener(K$), [Object? options]) $1, void Function(String type, Object listener, [Object? options]) $2})
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Overload accessor: $1, $2
no setter
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replaceState
→ AnimationReplaceState
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MDN Reference
no setter
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reverse
↔ void Function()
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getter/setter pair
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startTime
↔ Object?
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MDN Reference
getter/setter pair
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timeline
↔ AnimationTimeline?
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MDN Reference
getter/setter pair
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updatePlaybackRate
↔ void Function(num)
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getter/setter pair