AnimeInstance class

Implemented types
Implementers
Available Extensions
Annotations
  • @JS()
  • @staticInterop
  • @anonymous

Constructors

AnimeInstance({bool? began, bool? paused, bool? completed, Future<void>? finished, bool? autoplay, num? currentTime, num? delay, String? direction, num? duration, Object? loop, num? timelineOffset, num? progress, num? remaining, bool? reversed, ReadonlyArray<Animatable>? animatables, ReadonlyArray<Animation>? animations, void play()?, void pause()?, void restart()?, void reverse()?, void seek(num)?, void tick(num)?, AnimeCallbackFunction? begin, AnimeCallbackFunction? change, AnimeCallbackFunction? update, AnimeCallbackFunction? complete, AnimeCallbackFunction? loopBegin, AnimeCallbackFunction? loopComplete, AnimeCallbackFunction? changeBegin, AnimeCallbackFunction? changeComplete})
factory

Properties

hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited