texSubImage2D property
({void Function(num target, num level, num xoffset, num yoffset, num format, num type, Object source) $1, void Function(num target, num level, num xoffset, num yoffset, num width, num height, num format, num type, [ArrayBufferView? pixels]) $2})
get
texSubImage2D
Overload accessor: $1, $2
Implementation
({
/// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/texSubImage2D)
void Function(
_i2.num target,
_i2.num level,
_i2.num xoffset,
_i2.num yoffset,
_i2.num format,
_i2.num type,
_i2.Object source,
) $1,
/// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/texSubImage2D)
void Function(
_i2.num target,
_i2.num level,
_i2.num xoffset,
_i2.num yoffset,
_i2.num width,
_i2.num height,
_i2.num format,
_i2.num type, [
_i9.ArrayBufferView? pixels,
]) $2,
}) get texSubImage2D => (
$1: _texSubImage2D$1,
$2: _texSubImage2D$2,
);