SymbolKind enum
Values
- file → const SymbolKind
-
const SymbolKind(0)
- module → const SymbolKind
-
const SymbolKind(1)
- namespace → const SymbolKind
-
const SymbolKind(2)
- package → const SymbolKind
-
const SymbolKind(3)
- class$ → const SymbolKind
-
const SymbolKind(4)
- method → const SymbolKind
-
const SymbolKind(5)
- property → const SymbolKind
-
const SymbolKind(6)
- field → const SymbolKind
-
const SymbolKind(7)
- constructor → const SymbolKind
-
const SymbolKind(8)
- enum$ → const SymbolKind
-
const SymbolKind(9)
- interface → const SymbolKind
-
const SymbolKind(10)
- function → const SymbolKind
-
const SymbolKind(11)
- variable → const SymbolKind
-
const SymbolKind(12)
- constant → const SymbolKind
-
const SymbolKind(13)
- string → const SymbolKind
-
const SymbolKind(14)
- number → const SymbolKind
-
const SymbolKind(15)
- boolean → const SymbolKind
-
const SymbolKind(16)
- array → const SymbolKind
-
const SymbolKind(17)
- object → const SymbolKind
-
const SymbolKind(18)
- key → const SymbolKind
-
const SymbolKind(19)
- null$ → const SymbolKind
-
const SymbolKind(20)
- enumMember → const SymbolKind
-
const SymbolKind(21)
- struct → const SymbolKind
-
const SymbolKind(22)
- event → const SymbolKind
-
const SymbolKind(23)
- operator → const SymbolKind
-
const SymbolKind(24)
- typeParameter → const SymbolKind
-
const SymbolKind(25)
Properties
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
-
values
→ const List<
SymbolKind> - A constant List of the values in this enum, in order of their declaration.