NotebookCellExecution class

A NotebookCellExecution is how {@link NotebookControllernotebook controller} modify a notebook cell as it is executing.

When a cell execution object is created, the cell enters the {@linkcode NotebookCellExecutionState.Pending Pending} state. When {@linkcode NotebookCellExecution.startstart(...)} is called on the execution task, it enters the {@linkcode NotebookCellExecutionState.Executing Executing} state. When {@linkcode NotebookCellExecution.endend(...)} is called, it enters the {@linkcode NotebookCellExecutionState.Idle Idle} state.

Available extensions
Annotations
  • @JS()
  • @staticInterop
  • @anonymous

Constructors

NotebookCellExecution({NotebookCell? cell, CancellationToken? token, num? executionOrder, void start([num?])?, void end([bool?, num?])?, Future clearOutput([NotebookCell?])?, Future replaceOutput(Object, [NotebookCell?])?, Future appendOutput(Object, [NotebookCell?])?, Future replaceOutputItems(Object, NotebookCellOutput)?, Future appendOutputItems(Object, NotebookCellOutput)?})
factory

Properties

hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited