setStatusBarMessage property
({Disposable Function(String text, num hideAfterTimeout) $1, Disposable Function(String text, Future hideWhenDone) $2})
get
setStatusBarMessage
Overload accessor: $1, $2
Implementation
({
/// Set a message to the status bar. This is a short hand for the more powerful
/// status bar {@link window.createStatusBarItemitems}.
/// Set a message to the status bar. This is a short hand for the more powerful
/// status bar {@link window.createStatusBarItemitems}.
///
/// *Note* that status bar messages stack and that they must be disposed when no
/// longer used.
_i4.Disposable Function(
_i2.String text,
_i2.num hideAfterTimeout,
) $1,
/// Set a message to the status bar. This is a short hand for the more powerful
/// status bar {@link window.createStatusBarItemitems}.
/// Set a message to the status bar. This is a short hand for the more powerful
/// status bar {@link window.createStatusBarItemitems}.
///
/// *Note* that status bar messages stack and that they must be disposed when no
/// longer used.
_i4.Disposable Function(
_i2.String text,
_i2.Future<_i2.dynamic> hideWhenDone,
) $2,
}) get setStatusBarMessage => (
$1: _setStatusBarMessage$1,
$2: _setStatusBarMessage$2,
);