setStatusBarMessage property

({Disposable Function(String text, num hideAfterTimeout) $1, Disposable Function(String text, Future hideWhenDone) $2}) get setStatusBarMessage

Overload accessor: $1, $2

Implementation

({
  /// Set a message to the status bar. This is a short hand for the more powerful
  /// status bar {@link window.createStatusBarItemitems}.
  /// Set a message to the status bar. This is a short hand for the more powerful
  /// status bar {@link window.createStatusBarItemitems}.
  ///
  /// *Note* that status bar messages stack and that they must be disposed when no
  /// longer used.
  _i4.Disposable Function(
    _i2.String text,
    _i2.num hideAfterTimeout,
  ) $1,

  /// Set a message to the status bar. This is a short hand for the more powerful
  /// status bar {@link window.createStatusBarItemitems}.
  /// Set a message to the status bar. This is a short hand for the more powerful
  /// status bar {@link window.createStatusBarItemitems}.
  ///
  /// *Note* that status bar messages stack and that they must be disposed when no
  /// longer used.
  _i4.Disposable Function(
    _i2.String text,
    _i2.Future<_i2.dynamic> hideWhenDone,
  ) $2,
}) get setStatusBarMessage => (
      $1: _setStatusBarMessage$1,
      $2: _setStatusBarMessage$2,
    );