update method

void update(
  1. double deltaTime
)

Implementation

void update(double deltaTime) {
  if (paused) return;

  _finished = false;

  switch (mode) {
    case AnimMode.playOnce:
      _updatePlayOnce(deltaTime);
      break;
    case AnimMode.playOnceReset:
      _updatePlayOnceReset(deltaTime);
      break;
    case AnimMode.loop:
      _updateLoop(deltaTime);
      break;
    case AnimMode.pingPong:
      _updatePingPong(deltaTime);
      break;
  }
}