Animation<T extends Object> class
Constructors
Properties
- aabb → AABB
-
no setterinherited
-
currentAnimation
→ AnimationData<
T> -
no setter
- currentState → T
-
no setter
- finished → bool
-
no setter
- flip ↔ bool
-
getter/setter pairinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
- index ↔ int
-
getter/setter pair
- mask ↔ bool
-
getter/setter pairinherited
- mode ↔ AnimMode
-
getter/setter pair
- opacity ↔ int
-
getter/setter pairinherited
- originX ↔ double
-
getter/setter pairinherited
- originY ↔ double
-
getter/setter pairinherited
- paused ↔ bool
-
getter/setter pair
- position ↔ Vec2
-
getter/setter pairinherited
- reverse ↔ bool
-
getter/setter pair
- rotation ↔ double
-
getter/setter pairinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- scale ↔ double
-
getter/setter pairinherited
- speed → double
-
final
- texture ↔ TexArea
-
getter/setter pairinherited
- tint ↔ Color
-
getter/setter pairinherited
Methods
-
copy(
) → Sprite -
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
resetAnimation(
T name, {int? fromFrame}) → void -
setAnimation(
T name, {int? fromFrame}) → void -
setFrom(
Sprite other) → void -
inherited
-
toString(
) → String -
A string representation of this object.
inherited
-
update(
double deltaTime) → void
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited