TimerButton class

A button that starts a timer and disables itself until the timer is done.

Inheritance

Constructors

TimerButton({Key? key, required String label, required VoidCallback onPressed, required int timeOutInSeconds, String secPostFix = _secPostFix, Color color = Colors.blue, bool resetTimerOnPressed = true, bool timeUpFlag = false, Color disabledColor = Colors.grey, ButtonType buttonType = ButtonType.ElevatedButton, TextStyle? activeTextStyle, TextStyle disabledTextStyle = const TextStyle(color: Colors.black45)})
const
TimerButton.builder({Key? key, required TimerButtonBuilder? builder, required VoidCallback onPressed, required int timeOutInSeconds, bool resetTimerOnPressed = true, bool timeUpFlag = false})
Builder factory for creating a themed TimerButton.
const

Properties

activeTextStyle TextStyle?
activeTextStyle
final
builder TimerButtonBuilder?
final
buttonType ButtonType
buttonType
final
color Color
Defines the button's base colors
final
disabledColor Color
The color to use for this button's background/border when the button is disabled.
final
disabledTextStyle TextStyle
disabledTextStyle
final
hashCode int
The hash code for this object.
no setterinherited
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
label String
Create a TimerButton button.
final
onPressed VoidCallback
onPressed Called when the button is tapped or otherwise activated.
final
resetTimerOnPressed bool
If resetTimerOnPressed is true reset the timer when the button is pressed : default to true
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
secPostFix String
secPostFix
final
timeOutInSeconds int
timeOutInSeconds after which the button is enabled
final
timeUpFlag bool
final

Methods

createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() State<TimerButton>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited