TimerButton class
A button that starts a timer and disables itself until the timer is done.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- TimerButton
Constructors
- TimerButton({Key? key, required String label, required VoidCallback onPressed, required int timeOutInSeconds, String secPostFix = _secPostFix, Color color = Colors.blue, bool resetTimerOnPressed = true, bool timeUpFlag = false, Color disabledColor = Colors.grey, ButtonType buttonType = ButtonType.ElevatedButton, TextStyle? activeTextStyle, TextStyle disabledTextStyle = const TextStyle(color: Colors.black45)})
-
const
- TimerButton.builder({Key? key, required TimerButtonBuilder? builder, required VoidCallback onPressed, required int timeOutInSeconds, bool resetTimerOnPressed = true, bool timeUpFlag = false})
-
Builder factory for creating a themed TimerButton.
const
Properties
- activeTextStyle → TextStyle?
-
activeTextStyle
final
- builder → TimerButtonBuilder?
-
final
-
buttonType
final
- color → Color
-
Defines the button's base colors
final
- disabledColor → Color
-
The color to use for this button's background/border when the button is disabled.
final
- disabledTextStyle → TextStyle
-
disabledTextStyle
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- label → String
-
Create a TimerButton button.
final
- onPressed → VoidCallback
-
onPressed Called when the button is tapped or otherwise activated.
final
- resetTimerOnPressed → bool
-
If resetTimerOnPressed is true reset the
timer when the button is pressed : default to true
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- secPostFix → String
-
secPostFix
final
- timeOutInSeconds → int
-
timeOutInSeconds after which the button is enabled
final
- timeUpFlag → bool
-
final
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< TimerButton> -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited