menu
three_js_wx_renderer package
documentation
angle/index.dart
AngleUniformsHelper
setValueV4uiArray method
setValueV4uiArray method
dark_mode
light_mode
setValueV4uiArray
method
void
setValueV4uiArray
(
WxGLContext
gl
,
dynamic
v
, [
AngleTextures
?
textures
])
Implementation
void setValueV4uiArray(WxGLContext gl, v, [AngleTextures? textures]) { gl.uniform4uiv(addr, v); }
three_js_wx_renderer package
documentation
angle/index
AngleUniformsHelper
setValueV4uiArray method
AngleUniformsHelper mixin