SMAAPass class

Inheritance

Constructors

SMAAPass()

Properties

areaTexture ↔ Texture
getter/setter pair
camera ↔ Camera
getter/setter pairinherited
clear ↔ bool
getter/setter pairinherited
edgesRT ↔ RenderTarget
getter/setter pair
enabled ↔ bool
getter/setter pairinherited
fsQuad ↔ FullScreenQuad
getter/setter pairinherited
hashCode → int
The hash code for this object.
no setterinherited
material ↔ Material
getter/setter pairinherited
materialBlend ↔ ShaderMaterial
getter/setter pair
materialEdges ↔ ShaderMaterial
getter/setter pair
materialWeights ↔ ShaderMaterial
getter/setter pair
needsSwap ↔ bool
getter/setter pairinherited
renderToScreen ↔ bool
getter/setter pairinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
scene ↔ Object3D
getter/setter pairinherited
searchTexture ↔ Texture
getter/setter pair
uniforms ↔ Map<String, dynamic>
getter/setter pairinherited
uniformsBlend ↔ Map<String, dynamic>
getter/setter pair
uniformsEdges ↔ Map<String, dynamic>
getter/setter pair
uniformsWeights ↔ Map<String, dynamic>
getter/setter pair
weightsRT ↔ RenderTarget
getter/setter pair

Methods

dispose() → void
override
getAreaTexture() → String
getSearchTexture() → String
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
render(Renderer renderer, RenderTarget writeBuffer, RenderTarget readBuffer, {num? deltaTime, bool? maskActive}) → void
override
setProperty(String key, dynamic newValue) → void
inherited
setSize(int width, int height) → void
override
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited