SkeletonUtilsOptions class

Constructors

SkeletonUtilsOptions({bool preserveMatrix = true, bool preservePosition = true, bool preserveHipPosition = false, bool useTargetMatrix = false, bool useFirstFramePosition = false, int fps = 30, String hip = 'hip', dynamic offsets, Map<String, dynamic>? names})

Properties

fps int
getter/setter pair
hashCode int
The hash code for this object.
no setterinherited
hip String
getter/setter pair
names Map<String, dynamic>
getter/setter pair
offsets ↔ dynamic
getter/setter pair
preserveHipPosition bool
getter/setter pair
preserveMatrix bool
getter/setter pair
preservePosition bool
getter/setter pair
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
useFirstFramePosition bool
getter/setter pair
useTargetMatrix bool
getter/setter pair

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited