raycast method
Get intersections between a casted Ray
and this LOD Raycaster.intersectObject will call this method.
Implementation
@override
void raycast(Raycaster raycaster, List<Intersection> intersects){
final levels = this.levels;
if (levels.isNotEmpty) {
_v1.setFromMatrixPosition(matrixWorld);
final distance = raycaster.ray.origin.distanceTo( _v1 );
getObjectForDistance(distance)?.raycast( raycaster, intersects );
}
}