set method

void set(
  1. Vector3 origin,
  2. Vector3 direction
)

origin — The origin vector where the ray casts from.

direction — The normalized direction vector that gives direction to the ray.

Updates the ray with a new origin and direction. Please note that this method only copies the values from the arguments.

Implementation

void set(Vector3 origin, Vector3 direction) {
  // direction is assumed to be normalized (for accurate distance calculations)
  ray.set(origin, direction);
}