finish method
void
finish()
Implementation
void finish() {
// Clear references from inactive renderItems in the list
for (int i = renderItemsIndex, il = renderItems.length; i < il; i++) {
final renderItem = renderItems[i]!;
if (renderItem.id == 0) break;
renderItem.id = 0;
renderItem.object = null;
renderItem.geometry = null;
renderItem.material = null;
renderItem.program = null;
renderItem.group = null;
}
}