WebGLRenderList class
Methods
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dispose()
→ void
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finish()
→ void
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getNextRenderItem(Object3D object, BufferGeometry? geometry, Material? material, int groupOrder, double z, Map<String, dynamic>? group)
→ RenderItem
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init()
→ void
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noSuchMethod(Invocation invocation)
→ dynamic
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Invoked when a nonexistent method or property is accessed.
inherited
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painterSortStable(RenderItem a, RenderItem b)
→ int
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push(Object3D object, BufferGeometry geometry, Material material, int groupOrder, double z, Map<String, dynamic>? group)
→ void
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reversePainterSortStable(RenderItem a, RenderItem b)
→ int
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sort(dynamic customOpaqueSort, dynamic customTransparentSort)
→ void
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toString()
→ String
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A string representation of this object.
inherited
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unshift(Object3D object, BufferGeometry? geometry, Material? material, int groupOrder, double z, Map<String, dynamic>? group)
→ void
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