WebGLBackground class
Constructors
- WebGLBackground(WebGLRenderer renderer, WebGLCubeMaps cubemaps, WebGLState state, WebGLObjects objects, bool alpha, bool premultipliedAlpha)
Properties
- alpha ↔ bool
-
getter/setter pair
- boxMesh ↔ Mesh?
-
getter/setter pair
- clearAlpha ↔ double
-
getter/setter pair
- clearColor ↔ Color
-
getter/setter pair
- cubemaps ↔ WebGLCubeMaps
-
getter/setter pair
- currentBackground ↔ dynamic
-
getter/setter pair
- currentBackgroundVersion ↔ int
-
getter/setter pair
- currentTonemapping ↔ int
-
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- objects ↔ WebGLObjects
-
getter/setter pair
- planeMesh ↔ Mesh?
-
getter/setter pair
- premultipliedAlpha ↔ bool
-
getter/setter pair
- renderer ↔ WebGLRenderer
-
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- state ↔ WebGLState
-
getter/setter pair
Methods
-
dispose(
) → void -
getClearAlpha(
) → double -
getClearColor(
) → Color -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
render(
WebGLRenderList renderList, Object3D scene) → void -
setClear(
Color color, double alpha) → void -
setClearAlpha(
double alpha) → void -
setClearColor(
Color color, [double alpha = 1.0]) → void -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited