Frustum class
Constructors
- Frustum([Plane? p0, Plane? p1, Plane? p2, Plane? p3, Plane? p4, Plane? p5])
Properties
Methods
-
clone(
) → Frustum -
containsPoint(
Vector3 point) → bool -
copy(
Frustum frustum) → Frustum -
intersectsBox(
BoundingBox box) → bool -
intersectsObject(
Object3D object) → bool -
intersectsSphere(
BoundingSphere sphere) → bool -
intersectsSprite(
Object3D sprite) → bool -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
set(
Plane p0, Plane p1, Plane p2, Plane p3, Plane p4, Plane p5) → Frustum -
setFromMatrix(
Matrix4 m) → Frustum -
toList(
) → List< List< num> > -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited