GLTFData class
Constructors
- GLTFData.new({required Object3D scene, required List scenes, List? animations, List? cameras, Map? userData, dynamic asset, required GLTFParser parser})
Properties
- animations ↔ List?
-
getter/setter pair
- asset ↔ dynamic
-
getter/setter pair
- cameras ↔ List?
-
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- parser ↔ GLTFParser
-
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- scene ↔ Object3D
-
getter/setter pair
- scenes ↔ List
-
getter/setter pair
- userData ↔ Map?
-
getter/setter pair
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited