intersectsSphere method
dynamic
intersectsSphere(
- dynamic sphere
Implementation
intersectsSphere(sphere) {
// find the point on the OBB closest to the sphere center
this.clampPoint(sphere.center, closestPoint);
// if that point is inside the sphere, the OBB and sphere intersect
return closestPoint.distanceToSquared(sphere.center) <=
(sphere.radius * sphere.radius);
}