DirectionalLightShadow class
- Inheritance
-
- Object
- LightShadow
- DirectionalLightShadow
Constructors
Properties
- autoUpdate ↔ bool
-
getter/setter pairinherited
- bias ↔ num
-
getter/setter pairinherited
- blurSamples ↔ num
-
getter/setter pairinherited
- camera ↔ Camera?
-
getter/setter pairinherited
- focus ↔ num
-
getter/setter pairinherited
- frameExtents ↔ Vector2
-
getter/setter pairinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
- isDirectionalLightShadow ↔ bool
-
getter/setter pair
- map ↔ RenderTarget?
-
getter/setter pairinherited
- mapPass ↔ RenderTarget?
-
getter/setter pairinherited
- mapSize ↔ Vector2
-
getter/setter pairinherited
- matrix ↔ Matrix4
-
getter/setter pairinherited
- needsUpdate ↔ bool
-
getter/setter pairinherited
- normalBias ↔ num
-
getter/setter pairinherited
- radius ↔ num
-
getter/setter pairinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- viewportCount ↔ num
-
getter/setter pairinherited
-
viewports
↔ List<
Vector4> -
getter/setter pairinherited
Methods
-
clone(
) → LightShadow -
inherited
-
copy(
LightShadow source) → LightShadow -
inherited
-
dispose(
) → void -
inherited
-
getFrameExtents(
) → Vector2 -
inherited
-
getFrustum(
) → Frustum -
inherited
-
getViewport(
int viewportIndex) → Vector4 -
inherited
-
getViewportCount(
) → num -
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toJSON(
) → Map< String, dynamic> -
inherited
-
toString(
) → String -
A string representation of this object.
inherited
-
updateMatrices(
Light light, {int viewportIndex = 0}) → void -
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited