theta_open_widgets library

Classes

AlignOpenNode
align
AlignWidgetAdapter
Align
AlignWidgetDefaultAttributes
Align
BoxAdapter
Container
BoxDefaultAttributes
Image, Container
ChildBuilder
ColumnAdapter
Button Column
ColumnDefaultAttributes
Button Column,
ColumnOpenNode
column
ComponentAdapter
Component
ComponentDefaultAttributes
Component
ComponentOpenNode
component
ContainerOpenNode
container
CRenderFlex
DefaultAttributesAdapter
DefaultAttributesParse
GridViewAdapter
GridView
IconDefaultAttributes
Icon, all types.
IconOpenNode
icon
ImageAdapter
Image
ImageOpenNode
image
ListViewAdapter
ListView
ListViewDefaultAttributes
ListView
ListViewOpenNode
listView
LottieAdapter
Lottie
LottieDefaultAttributes
Lottie
LottieOpenNode
lottie
MaterialIconAdapter
Material Line
NodeInfo
NodesParse
NodeWidget
OpenWAlign
OpenWButton
OpenWColumn
OpenWComponent
OpenWCondition
Returns a if condition widget It takes a children of type CNode as children It requires a firstValue and secondValue for the firstValue and secondValue properties It requires a conditionType for the conditionType property
OpenWContainer
Returns a Container widget It requires a width and height for the width and height properties It takes a child of type CNode as child It requires a margins and paddings for the margin and padding properties It requires a fill for the decoration property It requires a borderRadius for the decoration property It requires a borders for the decoration property It requires a shadows for the decoration property
OpenWFeatherIcon
Returns a Icon widget in Teta. It wants a BuildContext and a WidgetState to get the FSize and FFill values. It returns a Icon widget.
OpenWFontAwesome
Returns a Icon widget in Teta It wants a BuildContext and a WidgetState to get the FSize and FFill values.
OpenWGridView
OpenWIcon
Returns a Icon widget in Teta. It wants a BuildContext and a WidgetState to get the FSize and FFill values.
OpenWImage
OpenWLineIcon
Returns a Icon widget in Teta. It wants a BuildContext and a WidgetState to get the FSize and FFill values.
OpenWListView
OpenWLottie
Returns a Lottie widget It wants a FTextTypeInput as a tag It wants a FSize as a width It wants a FSize as a height It wants a FBoxFit as a boxFit It wants a BuildContext and a WidgetState to get the FSize and FFill values.
OpenWRow
OpenWScaffold
OpenWSpacer
This widget effect Node Builder (node_builder.dart)
OpenWStack
OpenWSvgPicture
Returns a Svg Picture widget It wants a FTextTypeInput as a tag It wants a FSize as a width It wants a FSize as a height It wants a BuildContext and a WidgetState to get the FSize and FFill values.
OpenWSwitch
OpenWText
OpenWTextField
OpenWVideo
RowAdapter
Row
RowDefaultAttributes
Row
RowOpenNode
row
ScaffoldAdapter
Scaffold
ScaffoldDefaultAttributes
Scaffold
ScaffoldOpenNode
scaffold
SpacerAdapter
Spacer
SpacerDefaultAttribute
Spacer
SpacerOpenNode
spacer
StackAdapter
Stack
StackDefaultAttributes
Stack
StackOpenNode
stack
SvgPictureAdapter
Svg Picture
SvgPictureDefaultAttributes
Svg Picture
SvgPictureOpenNode
svgPicture
SwitchAdapter
Switch
SwitchDefaultAttributes
Switch
SwitchOpenNode
switcH
TeamComponentAdapter
Team Component
TeamComponentDefaultAttributes
Team Component
TeamComponentOpenNode
teamComponent
TextAdapter
Text
TextBuilder
Returns a Text widget with all the properties
TextDefaultAttributes
Text
TextFieldAdapter
TextField
TextFieldDefaultAttributes
TextField
TextFieldOpenNode
textField
TextOpenNode
text
ThetaOpenWidgets
TreeGlobalState
WidgetAdapterParse

Mixins

CDebugOverflowIndicatorMixin
An mixin indicator that is drawn when a RenderObject overflows its container.

Typedefs

OnComponentPageChange = (void Function(CNode node)?)
OnNodeAddedCallBack = (void Function(CNode node, CNode parent, Offset offset)?)
OnNodeAttributesUpdatedChangedCallBack = (void Function(CNode node, CNode oldNode, bool isUndoRedo)?)
OnNodeChangedCallBack = (void Function(CNode node, UITransformResult rect, DeviceType deviceType)?)
OnNodeFocusedCallBack = (void Function(CNode node, DeviceType device)?)
OnNodeHoveredCallBack = (void Function(CNode node, DeviceType device)?)
OnNodesChangedCallBack = (void Function(Map<CNode, UITransformResult> rectMapNode, DeviceType deviceType)?)
OnResizingCallback = (void Function(bool value)?)
OnRightClickCallBack = (void Function(PointerDownEvent e, CNode node)?)