Actor class

Inheritance
Implemented types
Mixed-in types
Implementers

Constructors

Actor({double? angle, Vector2? position, Vector2? skew, Vector2? size, Anchor? anchor, Vector2? scale, double? priority})

Properties

absoluteAngle double
no setter
absoluteCenter Vector2
no setter
absolutePosition Vector2
no setter
absoluteSize Vector2
no setter
anchor Anchor
getter/setter pairoverride-getter
angle double
getter/setter pairoverride-getter
center Vector2
no setter
children List<Renderer>
no setterinherited
enableTickToParent bool
no setterinherited
hasChildren bool
no setterinherited
hashCode int
The hash code for this object.
no setterinherited
height double
no setter
needCacheChildren bool
getter/setter pairinherited
needCacheRender bool
getter/setter pairinherited
parent Renderer?
no setterinherited
position Vector2
getter/setter pairoverride-getter
priority double
getter/setter pairinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
scale Vector2
getter/setter pairoverride-getter
size Vector2
getter/setter pairoverride-getter
skew Vector2
getter/setter pairoverride-getter
transform MatrixTransform
final
width double
no setter

Methods

absolutePositionOf(Vector2 point) Vector2
absolutePositionOfAnchor(Anchor anchor) Vector2
absoluteToLocal(Vector2 point) Vector2
add(Renderer child) → void
inherited
addAll(Iterable<Renderer> children) → void
inherited
ancestors<T extends Renderer>({bool includeSelf = false}) Iterable<T>
inherited
beforeRender() bool
inherited
beforeRenderChildren() bool
inherited
containsPoint(Vector2 point) bool
override
disableTick(VoidCallback when) → void
inherited
find<T extends Renderer>(bool handler(T child), {bool includeSelf = false}) → T?
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
onAnchorChanged(Anchor prev, Anchor next) → void
onAngleChanged(double prev, double next) → void
onCanvasResize(Vector2 canvasSize) → void
inherited
onMount() → void
inherited
onPositionChanged(Vector2 prev, Vector2 next) → void
onPriorityChanged(double prev, double next) → void
inherited
onRemove() → void
inherited
onScaleChanged(Vector2 prev, Vector2 next) → void
onSizeChanged(Vector2 prev, Vector2 next) → void
onSkewChanged(Vector2 prev, Vector2 next) → void
parentPositionOf(Vector2 point) Vector2
parentPositionOfAnchor(Anchor anchor) Vector2
propagateToChildren<T extends Renderer>(bool handler(T child), {bool includeSelf = false}) bool
inherited
rebalance(Renderer child) → void
inherited
remove(Renderer child) → void
inherited
removeAll(Iterable<Renderer> children) → void
inherited
removeFromParent() → void
inherited
render(Canvas canvas) → void
inherited
renderChildren(Canvas canvas) → void
inherited
renderChildrenWrapper(Canvas canvas) → void
inherited
renderTree(Canvas canvas) → void
inherited
renderWrapper(Canvas canvas) → void
inherited
setFrom(ActorMember other) → void
tick({bool fromChild = false}) → void
inherited
tickAndRender() → void
inherited
tickAndRenderChildren() → void
inherited
toAbsoluteRect() Rect
toLocal(Vector2 point) Vector2
toRect() Rect
toString() String
A string representation of this object.
inherited
transformCanvas(Canvas canvas, VoidCallback callback) → void
override
update() → void
inherited
updateChildren() → void
inherited
updateTree() → void
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited