forEachTween method
Visits each tween controlled by this state with the specified visitor
function.
Subclass responsibility
Properties to be animated are represented by Tween member variables in
the state. For each such tween, forEachTween implementations are
expected to call visitor
with the appropriate arguments and store the
result back into the member variable. The arguments to visitor
are as
follows:
The tween
argument should contain the current tween value. This will
initially be null when the state is first initialized.
The targetValue
argument should contain the value toward which the state
is animating. For instance, if the state is animating its widget's
opacity value, then this argument should contain the widget's current
opacity value.
The constructor
argument should contain a function that takes a value
(the widget's value being animated) and returns a tween beginning at that
value.
When this method will be called
forEachTween is initially called during initState. It is expected that
the visitor's tween
argument will be set to null, causing the visitor to
call its constructor
argument to construct the tween for the first time.
The resulting tween will have its begin
value set to the target value
and will have its end
value set to null. The animation will not be
started.
When this state's widget is updated (thus triggering the
didUpdateWidget method to be called), forEachTween will be called
again to check if the target value has changed. If the target value has
changed, signaling that the animation should start, then the visitor
will update the tween's start
and end
values accordingly, and the
animation will be started.
Other member variables
Subclasses that contain properties based on tweens created by forEachTween should override didUpdateTweens to update those properties. Dependent properties should not be updated within forEachTween.
{@tool snippet}
This sample implements an implicitly animated widget's State
.
The widget animates between colors whenever widget.targetColor
changes.
class MyWidgetState extends AnimatedWidgetBaseState<MyWidget> {
ColorTween? _colorTween;
@override
Widget build(BuildContext context) {
return Text(
'Hello World',
// Computes the value of the text color at any given time.
style: TextStyle(color: _colorTween?.evaluate(animation)),
);
}
@override
void forEachTween(TweenVisitor<dynamic> visitor) {
// Update the tween using the provided visitor function.
_colorTween = visitor(
// The latest tween value. Can be `null`.
_colorTween,
// The color value toward which we are animating.
widget.targetColor,
// A function that takes a color value and returns a tween
// beginning at that value.
(dynamic value) => ColorTween(begin: value as Color?),
) as ColorTween?;
// We could have more tweens than one by using the visitor
// multiple times.
}
}
{@end-tool}
Implementation
@override
void forEachTween(visitor) {
_transformTextTween = visitor(
_transformTextTween,
widget.text,
(value) => TransformTextTween(
begin: value,
alphabetToPosition: widget._alphabetToPosition,
positionToAlphabet: widget._positionToAlphabet),
) as TransformTextTween?;
}