MouseEvent class final
Represent a Mouse event.
Constructors
- MouseEvent(int x, int y, MouseButton button, {KeyModifiers modifiers = const KeyModifiers(0)})
-
Constructs a new instance of MouseEvent.
const
Properties
-
The button that was pressed.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- modifiers → KeyModifiers
-
The key modifiers that could have been pressed.
final
-
props
→ List<
Object> -
The list of properties that will be used to determine whether
two instances are equal.
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- stringify → bool?
-
If set to
true
, the toString method will be overridden to output this instance's props.no setterinherited - x → int
-
The x coordinate of the mouse event.
final
- y → int
-
The y coordinate of the mouse event.
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited