Node class
The idea is every node must have a parent, so we can reduce the null check And we only supported attached nodes.
- Annotations
-
- @freezed
Constructors
Properties
-
children
→ List<
Node> -
no setterinherited
-
copyWith
→ $NodeCopyWith<
Node> -
Create a copy of Node
with the given fields replaced by the non-null parameter values.
no setterinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
- id → String
-
no setterinherited
- isLeaf → bool
-
no setter
- parentId → String
-
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- span → int
-
no setter
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toJson(
) → Map< String, dynamic> -
Serializes this Node to a JSON map.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited